some refactoring, botan tracking, join command
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@ -17,19 +17,22 @@ class GameManager(object):
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self.userid_player = dict()
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self.logger = logging.getLogger(__name__)
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def generate_invite_link(self, bot_name, chat_id):
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def generate_invite_link(self, bot_name, chat_id, join=False):
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"""
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Generate a game join link with a unique ID and connect the game to the
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group chat
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"""
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game_id = str(uuid4())
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game = Game()
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if join and chat_id in self.chatid_gameid:
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game_id = self.chatid_gameid[chat_id]
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else:
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game_id = str(uuid4())
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game = Game()
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self.logger.info("Creating new game with id " + game_id)
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self.gameid_game[game_id] = game
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self.chatid_gameid[chat_id] = game_id
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self.chatid_gameid[game_id] = chat_id
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self.chatid_gameid[game] = chat_id
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self.logger.info("Creating new game with id " + game_id)
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self.gameid_game[game_id] = game
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self.chatid_gameid[chat_id] = game_id
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self.chatid_gameid[game_id] = chat_id
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self.chatid_gameid[game] = chat_id
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return LINK_PATTERN % (bot_name, game_id)
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