small fixes

This commit is contained in:
Jannes Höke
2016-06-02 15:03:33 +02:00
parent beaa46f8e4
commit 5c87e74ae2
3 changed files with 29 additions and 29 deletions

42
bot.py
View File

@ -147,7 +147,6 @@ def leave_game(bot, update):
reply_to_message_id=update.message.message_id)
@run_async
def select_game(bot, update):
"""Handler for callback queries to select the current game"""
@ -159,28 +158,31 @@ def select_game(bot, update):
gm.userid_current[user_id] = player
break
else:
bot.sendMessage(update.callback_query.message.chat_id,
text=_("Game not found."),
timeout=TIMEOUT)
send_async(bot,
update.callback_query.message.chat_id,
text=_("Game not found."))
return
back = [[InlineKeyboardButton(text=_("Back to last group"),
switch_inline_query='')]]
@run_async
def selected(bot):
back = [[InlineKeyboardButton(text=_("Back to last group"),
switch_inline_query='')]]
bot.answerCallbackQuery(update.callback_query.id,
text=_("Please switch to the group you selected!"),
show_alert=False,
timeout=TIMEOUT)
bot.answerCallbackQuery(update.callback_query.id,
text=_("Please switch to the group you selected!"),
show_alert=False,
bot.editMessageText(chat_id=update.callback_query.message.chat_id,
message_id=update.callback_query.message.message_id,
text=_("Selected group: {group}\n"
"<b>Make sure that you switch to the correct "
"group!</b>").format(
group=gm.userid_current[user_id].game.chat.title),
reply_markup=InlineKeyboardMarkup(back),
parse_mode=ParseMode.HTML,
timeout=TIMEOUT)
bot.editMessageText(chat_id=update.callback_query.message.chat_id,
message_id=update.callback_query.message.message_id,
text=_("Selected group: {group}\n"
"<b>Make sure that you switch to the correct "
"group!</b>").format(
group=gm.userid_current[user_id].game.chat.title),
reply_markup=InlineKeyboardMarkup(back),
parse_mode=ParseMode.HTML,
timeout=TIMEOUT)
selected()
@game_locales
@ -192,8 +194,8 @@ def status_update(bot, update):
user = update.message.left_chat_member
try:
game = gm.player_for_user_in_chat(user, chat).game
gm.leave_game(user, chat)
game = gm.player_for_user_in_chat(user, chat).game
except NoGameInChatError:
pass
@ -539,7 +541,7 @@ def process_result(bot, update):
game = player.game
result_id = update.chosen_inline_result.result_id
chat = game.chat
except KeyError:
except (KeyError, AttributeError):
return
logger.debug("Selected result: " + result_id)