Combining with "patch" branch (#29)
* Update unobot.po * Update test_player.py * Update test_player.py * Update test_player.py * Update test_player.py * Update player.py * Update player.py * Update internationalization.py * Update internationalization.py * Update test_player.py * Update test_player.py * Update test_player.py * Update player.py * Update player.py * Update player.py * Update test_player.py * Update test_player.py * revert play 4 then 4 rule * Update test_player.py * Update player.py * Update player.py * Update player.py * Update game.py * Update game_manager.py * Update game_manager.py * Update game_manager.py * Update player.py * Update test_player.py * Update player.py * Update bot.py * Update credentials.py * Update credentials.py * Update bot.py * Update game.py * Update game_manager.py * Update game_manager.py * Update player.py
This commit is contained in:
10
bot.py
10
bot.py
@ -694,9 +694,10 @@ def do_call_bluff(bot, player):
|
||||
|
||||
if player.prev.bluffing:
|
||||
send_async(bot, chat.id,
|
||||
text=__("Bluff called! Giving 4 cards to {name}",
|
||||
text=__("Bluff called! Giving {numbers} cards to {name}",
|
||||
multi=game.translate)
|
||||
.format(name=player.prev.user.first_name))
|
||||
.format(name=player.prev.user.first_name,
|
||||
numbers=game.draw_counter))
|
||||
|
||||
try:
|
||||
player.prev.draw()
|
||||
@ -708,10 +709,11 @@ def do_call_bluff(bot, player):
|
||||
else:
|
||||
game.draw_counter += 2
|
||||
send_async(bot, chat.id,
|
||||
text=__("{name1} didn't bluff! Giving 6 cards to {name2}",
|
||||
text=__("{name1} didn't bluff! Giving {numbers} cards to {name2}",
|
||||
multi=game.translate)
|
||||
.format(name1=player.prev.user.first_name,
|
||||
name2=player.user.first_name))
|
||||
name2=player.user.first_name,
|
||||
numbers=game.draw_counter))
|
||||
try:
|
||||
player.draw()
|
||||
except DeckEmptyError:
|
||||
|
Reference in New Issue
Block a user