implement plurals, update de_DE translation to use plurals

This commit is contained in:
Jannes Höke
2016-05-24 15:49:23 +02:00
parent c54ffd83e5
commit 6901e7f4d0
10 changed files with 410 additions and 233 deletions

112
utils.py
View File

@ -19,52 +19,17 @@
import logging
from functools import wraps
from flufl.i18n import registry
from flufl.i18n import PackageStrategy
from telegram import Emoji
from telegram.ext.dispatcher import run_async
import locales
from database import db_session
from user_setting import UserSetting
from shared_vars import gm
strategy = PackageStrategy('unobot', locales)
application = registry.register(strategy)
_ = application._
from internationalization import _, __
logger = logging.getLogger(__name__)
TIMEOUT = 2.5
def __(string, multi_translate):
"""Translates text into all locales on the stack"""
translations = list()
locales = list()
if not multi_translate:
_.push('en_US')
translations.append(_(string))
_.pop()
else:
while _.code:
translation = _(string)
if translation not in translations:
translations.append(translation)
locales.append(_.code)
_.pop()
for l in reversed(locales):
_.push(l)
return '\n'.join(translations)
def list_subtract(list1, list2):
""" Helper function to subtract two lists and return the sorted result """
list1 = list1.copy()
@ -138,76 +103,3 @@ def answer_async(bot, *args, **kwargs):
bot.answerInlineQuery(*args, **kwargs)
except Exception as e:
error(None, None, e)
def user_locale(func):
@wraps(func)
@db_session
def wrapped(bot, update, *pargs, **kwargs):
user, chat = _user_chat_from_update(update)
with db_session:
us = UserSetting.get(id=user.id)
if us:
_.push(us.lang)
else:
_.push('en_US')
result = func(bot, update, *pargs, **kwargs)
_.pop()
return result
return wrapped
def game_locales(func):
@wraps(func)
@db_session
def wrapped(bot, update, *pargs, **kwargs):
user, chat = _user_chat_from_update(update)
player = gm.player_for_user_in_chat(user, chat)
locales = list()
if player:
for player in player.game.players:
us = UserSetting.get(id=player.user.id)
if us:
loc = us.lang
else:
loc = 'en_US'
if loc in locales:
continue
_.push(loc)
locales.append(loc)
result = func(bot, update, *pargs, **kwargs)
while _.code:
_.pop()
return result
return wrapped
def _user_chat_from_update(update):
try:
user = update.message.from_user
chat = update.message.chat
except (NameError, AttributeError):
try:
user = update.inline_query.from_user
chat = gm.userid_current[user.id].game.chat
except KeyError:
chat = None
except (NameError, AttributeError):
try:
user = update.chosen_inline_result.from_user
chat = gm.userid_current[user.id].game.chat
except (NameError, AttributeError):
chat = None
return user, chat