add __ function to translate complete stack, add dummy decorators to pull locales from db
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12
results.py
12
results.py
@ -26,7 +26,7 @@ from telegram import InlineQueryResultArticle, InputTextMessageContent, \
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InlineQueryResultCachedSticker as Sticker
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import card as c
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from utils import display_color, display_name, list_subtract, _
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from utils import display_color, display_name, list_subtract, _, __
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def add_choose_color(results):
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@ -61,7 +61,7 @@ def add_other_cards(playable, player, results, game):
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def player_list(game):
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"""Generate list of player strings"""
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return ["{name} ({number} cards)"
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return [_("{name} ({number} cards)")
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.format(name=player.user.first_name, number=len(player.cards))
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for player in game.players]
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@ -100,9 +100,9 @@ def add_draw(player, results):
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Sticker(
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"draw", sticker_file_id=c.STICKERS['option_draw'],
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input_message_content=
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InputTextMessageContent(_('Drawing 1 card')
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InputTextMessageContent(__('Drawing 1 card')
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if n == 1 else
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_('Drawing {number} cards')
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__('Drawing {number} cards')
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.format(number=n))
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)
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)
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@ -125,7 +125,7 @@ def add_pass(results):
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results.append(
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Sticker(
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"pass", sticker_file_id=c.STICKERS['option_pass'],
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input_message_content=InputTextMessageContent(_('Pass'))
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input_message_content=InputTextMessageContent(__('Pass'))
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)
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)
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@ -137,7 +137,7 @@ def add_call_bluff(results):
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"call_bluff",
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sticker_file_id=c.STICKERS['option_bluff'],
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input_message_content=
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InputTextMessageContent(_("I'm calling your bluff!"))
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InputTextMessageContent(__("I'm calling your bluff!"))
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)
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)
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